AI Insights · Timothy · July 2024
Top Down Games on iOS in Switzerland Q2 2024
In Q2 2024, the top down games category on iOS in Switzerland saw notable performances from titles like Brawl Stars and Whiteout Survival, with varying trends in revenue, downloads, and active users.
In Q2 2024, the top down games category on iOS in Switzerland featured strong performances from several key titles, showcasing diverse trends in revenue, downloads, and active users. Here are the highlights for the top five games in this category based on Sensor Tower data.
Brawl Stars, published by Supercell, experienced fluctuations in revenue, peaking at approximately $711K in the final week of April. Downloads were relatively stable, with a slight decline from 11.2K in the first week of April to around 8K by the end of June. Weekly active users remained robust, hovering around 150K throughout the quarter.
Whiteout Survival from Century Games Pte. Ltd. saw a steady increase in revenue, reaching about $152K in the week of May 20. Downloads were relatively low but consistent, with a peak of 2.6K in the final week of June. The game also showed a gradual increase in weekly active users, culminating at nearly 13K by the end of June.
MONOPOLY GO! by Scopely, Inc. had a mixed quarter in terms of revenue, peaking at around $64K in mid-June. Downloads remained modest, with a slight upward trend towards the end of the quarter, reaching 1.6K in the last week of June. Weekly active users saw a gradual increase, ending the quarter at approximately 13.9K.
Clash Royale, another title from Supercell, showed a more varied performance. Revenue fluctuated, peaking at about $56K in early May and ending at $33K in the final week of June. Downloads were steady but low, with around 731 in the last week of June. Weekly active users varied, peaking at 76.7K in mid-June.
Squad Busters, also from Supercell, had an interesting debut. Revenue started strong at approximately $129K in the last week of May but saw a decline to around $56K by the end of June. Downloads followed a similar trend, starting at 45.9K and dropping to about 3.3K by the end of the quarter. Weekly active users mirrored this trend, decreasing from 37.3K to about 14.2K.
For more insights and detailed analytics, visit Sensor Tower.